White-supremacist ideas gained significant exposure through online video games this year, particularly among adults, according to .
One-fifth of adults reported being confronted with white supremacist ideologies, more than double the rate a year earlier. At the same time, 15% of teen and preteen gamers surveyed said they interacted with people who ¡°believe that white people are superior to people of other races and that white people should be in charge,¡± according to the report.
Gamers heard white-supremacist views most often in Activision Blizzard¡¯s Call of Duty, Take-Two Interactive Software¡¯s Grand Theft Auto, Riot Games¡¯ Valorant and Epic Games¡¯ Fortnite.

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